VISUAL RESEARCH
FORMS OF THE FORMLESS
Depicting Entropy
Kinetic Dreaming
Mutationals
Temporal Events
Chaos and Order
Five Chapters, Five Visualizations of Time, Five Mediums
The master project forms of the formless deals with the question in which form time as a process can be visualized in design. The philosophical work Philosophy of Duration by Henri Bergson and Gilles Deleuze was used as a basis for this. The reading was examined for philosophical as well as design approaches and divided into five temporal themes based on different views of time. The result of this investigation is a design interpretation of the temporal processes described in the work based on philosophical and design approaches. The aim is to find both a philosophical understanding of time and a design form-finding for temporal processes with the help of the theories of formless design. Aspects of the philosophy of time and the theories of formless design will be examined on a theoretical and practical level as well as with regard to their interaction. In addition to the theoretical discussion, in the practical approach different materials are analyzed considering their temporal mutability. This processual transformation is thereby also applied to the design approach, which can encompass several stages or a chain of creation. The five themes obtained in the examination of the work Philosophy of Duration present an artistic work composed of the components philosophy of time, design method and material.
ARCHIVE
After the work has been finished a catalogue has been developed to represent the different philosophical approaches about time in contrast and symbiosis to the visual results. The catalogue consists of two parts. One - five chapters dealing with the philosophy of the duration of time. Two - a purely graphic approach dealing with the aggregate states of water and the morphability in graphics.
DEPICTING ENTROPY
In Depicting Entropy, quantities from the signal processing of video and audio data were used for the real-time manipulation of a visual real input. Recorded in digitized sound energy (samples) as well as single video frames get a meaningful sequence via the temporal dimension first. These changes were taken from multimedia files or (streams) to manipulate a static image in real time. The entropy created by emitted sound energy or motion is thus taken from its proper origin and animates a static concept. Acoustic processes can alternatively be visualized via a spectrographic representation. Here, the temporal frequency change of a recording is represented.